Here you will find tutorials for learning to use VideoMan, the list of available input modules and the API documentation. If you want to contribute or need more information on something, pleas contact us.
How to build the library with the code from the SVN.
A list of tutorials, covering the complete VideoMan functionality, from capture images from a video file, webcam or professional industrial cameras to image processing using OpenCV or NVidia CUDA, image visualization using the OpenGL renderer, 2D an 3D graphics overlay, etc..
The input modules are dinamyc libraries that are loaded by VideoMan for controlling input devices, video and image files. If you want to know if your device is supported by VideoMan, this is the place to check.
- SVN documentation (latest version)